Player poses

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Much like any other sprite, the player (Mario or Luigi) requires different graphics to be shown, so that vivid animation can be emulated. SMW does this by making a couple of RAM addresses point to various graphic sets for the player, or for attributes of the player.

$7E:13DF

This address controls which image must be shown of the cape. This obviously only has effect when the player has a cape at all. A diagram of it is shown below.

While walking and sprint-jumping, frames 3 through 6 are cycled through, while 7 through A are used when falling downward. Pose zero is used for both standing still and jumping straight upwards, but is never shown without being preceded by frames 2 and 1.

Note that when the player is swooping/flying with his cape, $7E:13E0 will override the cape image. See also the diagram shown under $7E:13E0, poses #$2A through #$2F. Whatever value $7E:13DF has will be irrelevant during this phase.

Cape images beyond #$0A are not recommended for usage, as they are glitched.

CapePoses.png

$7E:13E0

This address controls the "main" poses of Mario and Luigi. Adjusting $7E:13E0 will adjust the player's image as such. A diagram of it is shown below in this paragraph.

Of note are the following poses. Poses #$40 and #$41 are blank - the player is "invisible". These are indicated with a large red cross. Poses #$2A through #$2F absolutely require the player to have a cape powerup, otherwise they aren't shown correctly. Pose #$42 (inflated, small) can be shown regardless of powerup. It is obviously not recommended to be used as such. The same can be said about pose #$43 (inflated, big). Poses #$00, #$3D and #$46 are all used in the powerup animation. Poses #$14, #$20, #$21, #$27, #$28 and #$29 are all used during Yoshi riding. Any pose beyond #$46 is not recommended to use, as they can be glitchy.

Additionally, Schwa made a document that lists the player's poses. It can be found here. Not all descriptions appear to be very descriptive about where or when the pose is used, though.

MarioPoses.png
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